Race, Mentak

Mentak Coalition 

Racial Ability

You start the game with 4 Command Counters in your Fleet Supply area (instead of 3).

In each Space Battle you participate, up to a total of two Cruisers and Destroyers receive one pre-combat shot.

As an action, you pay 1 CC from your Strategy Allocation to take one Trade Good from up to two different opponents.

Starting Techs

Advanced Cruisers + Hylar V Assault Laser

or

Advanced Cruisers + Assault Cannon

Leaders

Agent, Diplomat, Admiral

Starting Units

1 Carrier

3 Cruisers

3 GF

1 Space Dock

<p style="margin-top:0px;margin-bottom:2px;font-size:14px;line-height:normal;font-family:HelveticaLight;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Trade Agreements

<p style="margin-top:0px;margin-bottom:18px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">1,1

<p style="margin-top:0px;margin-bottom:2px;font-size:14px;line-height:normal;font-family:HelveticaLight;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Home system

<p style="margin-top:0px;margin-bottom:18px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Moll Primus (4/1)

<p style="margin-top:0px;margin-bottom:2px;font-size:14px;line-height:normal;font-family:HelveticaLight;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Flagship

<p style="margin-top:0px;margin-bottom:18px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Fourth Moon (8 / 5x2 / 2 / 2): Opposing ships may not use the Sustain Damage ability in this system.

<p style="margin-top:0px;margin-bottom:2px;font-size:14px;line-height:normal;font-family:HelveticaLight;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Race Specific Technologies

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Salvage Operations (4):

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Gain 1 Trade good at the end of each Space Battle in which your Participate. If you won the battle, you gain one extra TG and may build one ship in the system of a unit type that you destroyed during combat, paying the ship's resource cost. War Suns will have a movement of 1 until you acquire the War Sun technology.

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Commerce Raiding (4):

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">When using your ability to steal Trade Goods, you may in addition take one Trade Good from the owner of each planet under your blockade OR one of his trade partners. You may now take the last Trade Good on opponents race sheet.

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Adaptable Ordnance Rigs (7):

<p style="margin-top:0px;margin-bottom:18px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Your Cruisers may carry 1 (extra) Ground Force. During each of your turns, Cruisers which are not using this extra capacity may either sustain damage during the movement step or gain +2 to all pre-combat shots.

<p style="margin-top:0px;margin-bottom:2px;font-size:14px;line-height:normal;font-family:HelveticaLight;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">Race Objectives

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">1VP The Raid

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">I have destroyed 3 enemy Carriers this round.

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">2VP The Mother Lode

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">This round I used Salvage Operations to obtain a War Sun or two Dreadnoughts. I have stolen 4 Trade Goods from my opponents using my special ability this round.

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;">3VP Victory or Death

<p style="margin-top:0px;margin-bottom:0px;font-size:11px;line-height:normal;font-family:Helvetica;-webkit-text-stroke-color:rgb(0,0,0);-webkit-text-stroke-width:initial;"> I was the attacker in 6 different Space Battles this round, and I won at least 3. I Control Hope's End or the system with the most resources on the map.